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First Level

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Devlog

  • Enter The Castle
    October 20, 2022 by Aidan Prehoda
    You enter a mysterious castle, but with no clue why. Exploration seems to be your only option. Find the keys. Unlock the doors. Discover the secrets of this dark, abandoned castle. This is the (mostly... Continue reading
  • Day 5
    October 04, 2022 by Aidan Prehoda
    I did a massive overhaul on my level and changed the direction I want to go with it. Instead of making an action shooter, I have gone with a horror-esque feel. The drives I am wishing to engage is cur... Continue reading
  • Day 4
    September 27, 2022 by Aidan Prehoda
    While I was not able to do everything I wanted, I was able to make a red atmospheric light, as well as create 2 new rooms: one long hall that you will pick up a key from and double back, and a much la... Continue reading
  • Day 3
    September 21, 2022 by Aidan Prehoda
    Planning on doing a few things for my level: Make more rooms and hallways. Add more decorative props to make the level more interesting. Add functioning doors and keys... Continue reading
  • Day 2
    September 13, 2022 by Aidan Prehoda
    A few screenshots of the level I am designing in class... Continue reading
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