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Outdoor Level

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Devlog

  • End of The Project. For Now.
    December 10, 2022 by Aidan Prehoda
    The finalized version of the outdoor level project. I learned quite a bit from this one. In this level, you must open the door and make your escape before you are hopelessly surrounded and destroyed b... Continue reading
  • Day 2
    November 07, 2022 by Aidan Prehoda
    Added some grass to the level, mainly on and around the path to the big gate. I used the wild grass pack from Quixel Bridge... Continue reading
  • Day 1
    November 02, 2022 by Aidan Prehoda
    One of the key points of interest will be a large gate that the player needs to open and get to the other side, for something awaits them there. The feeling I want players to have while playing this i... Continue reading
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